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      <Filter>utils</Filter>
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      <Filter>utils</Filter>
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      <Filter>utils</Filter>
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      <Filter>utils</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\DummyRenderer.hh">
      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\DummyVideoSystem.hh">
      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\SDLSnow.hh">
      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\SDLSurfacePtr.hh">
      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\SDLVideoSystem.hh">
      <Filter>video</Filter>
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    <None Include="$(OpenMSXSrcDir)\video\SDLVisibleSurface.hh">
      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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      <Filter>video</Filter>
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